








AR, Augmented Reality, Medicine, Teaching
Augmented Reality (AR) opens up new ways to make teaching more engaging, interactive and hands-on. In this session, you'll learn the fundamentals of AR and discover how it can be meaningfully integrated into teaching and learning.
Through practical examples, you'll experience how digital content can be combined with the real world and explore the potential of AR for higher education, research and knowledge transfer.
What you'll learn:
By the end of the session, you'll have a solid understanding of the possibilities of Augmented Reality and be able to assess how it can enrich your own teaching.
Requirements:
For the hands-on exercises, you'll need a smartphone (recommended: 2017/2018 model or newer). If you don't have a suitable device, a limited number of smartphones will be available during the session.
Target group:
This session is designed for lecturers, researchers and anyone interested in exploring innovative digital approaches to teaching and learning.

Coordinates startup support, strengthens the startup community and helps startup teams access funding opportunities, networks and support services.